Ahmed and the Oblivion Machines
A FableBook - 1998
Lost in the desert, young Ahmed awakens the ancient god Gonn-Ben-Allah with his cries of despair and is granted the gift of flight, which he uses to travel with the god on a series of adventures through time and space
In the stories of Ray Bradbury, readers have journeyed beyond the boundaries set by their imaginations, and have reveled in fantastic realms created by "one of the world's outstanding storytellers" (Toronto Globe & Mail). Now this prolific writer spins an enchanting fable about a lost boy who makes the acquaintance of a long-forgotten, though very powerful, ancient god.
When Ahmed, the twelve-year-old son of a caravan leader, falls from his camel, he is lost in a vast desert, and his situation looks ominous. Isolated and alone, the young boy begins to cry and his tears awaken the ancient god Gonn-Ben-Allah, Keeper of the Ghosts of the Lost Names, who lies beneath the sand.
Rising to full form for the first time in tens of thousands of years, the majestic Gonn tells his frightened savior that fate has brought them together. To comfort Ahmed, the god bestows the gift of flight upon the boy, and the pair sets off on an evening of spectacular adventures. Traveling through time and space, Gonn shows the fascinated Ahmed the wonders of the world-past and present-and its sorrows. Within each startling revelation, Ahmed finds wisdom-and learns to accept life for all it has to offer.
A wondrous fable for children of all ages, AHMED AND THE OBLIVION MACHINES is yet another glorious testament to the remarkable gifts of master storyteller Ray Bradbury.
Lost in the desert, young Ahmed awakens the ancient god Gonn-Ben-Allah with his cries of despair and is granted the gift of flight, which he uses to travel with the god on a series of adventures through time and space.